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The more you level up a specialty, the better gear you can craft and the better materials you can gather. You can level up each specialty using your SP. Specialties, on the other hand, increase your ability to gather better ingredients and craft better equipment, as well as open up more information on your map, like enemy locations and gathering locations.
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It’s a great system to utilize if you want to create custom AI tactics. On another hand, if I wanted my tank character to lead the charge, I would equip him with defensive roles to block more often and taunt the enemies to get their attention.
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If I wanted Miki to focus on healing the party, I would equip as many healing roles as I could, which will increase her Intelligence stats and tell her how often to heal. Each character can equip four roles to specialize their combat AI.
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Sure,you can move the camera around, but it won’t help much since it just moves back to ground level randomly.Įvery battle nets you SP, which is used to upgrade roles and specialties. It also doesn’t help that the camera likes to move itself to ground level, making it even harder to see what’s going on. The hectic battles work in open areas but are almost impossible to control in more enclosed locations. But having all seven party members participate in combat, the screen becomes completely cluttered with enemies and special effects, making it hard to see your own character, let alone what you’re doing. During combat, you can switch and use any party member you want, which is great depending on the enemy you are facing. That’s right: all seven party members take part in combat, leading to some hectic instances. The big difference comes with all your party members participating in combat at the same time. The system remains similar to what players experienced in The Last Hope and Til the End of Time. Integrity and Faithlessness brings back its action combat system, but in a much bigger way. Let’s talk about what has made the Star Ocean franchise so memorable: its combat. I don’t know about you guys, but when someone wants to use an eight-year-old girl as a weapon, I would protest the command. This comes with absolutely no protest from anyone in the party. It gets worse when Fidel’s father, who happens to be the military adviser to the king, tells the party that Fidel and company need to find out more about Relia to use her in aiding them in the war. There are two wars going on, one on land and one in space, but Fidel and his party care more about finding Relia’s parents. Another major problem comes in the characters not really caring about important events. These PA activities simply have you running around and listening to your party members interacting with each other, giving them a little more depth. The only way you get to know your characters is by doing what’s called “PA” activities in towns. During the battle, Relia demonstrates mysterious powers while saving Miki and Fidel, which turns the focus of the story toward finding out who Relia is and where her powers come from.įirst and foremost, character development pretty much doesn’t exist in the main story. Investigating the crash, Fidel and Miki discover a young girl named Relia, who is attacked by mysterious men with advanced technology that neither of them have ever encountered. Along the way, Fidel and Miki encounter a mysterious ship crash-landing next to their home town. After pushing back the opposition, Fidel and Miki head to the capitol to petition the king to spare some troops to help protect his town. With his country in the middle of a war, Fidel’s town is attacked by raiding bandits using the lack of guards to their advantage. Fidel is in charge of his town’s guard, protecting the village from bandits and anyone else threatening it. The game’s story sees us follow Fidel and his female companion Miki. Integrity and Faithlessness is the fifth core title in the franchise and although it’s a competent entry, it certainly isn’t the series’ best. The franchise’s roots are old, and its newest release, Star Ocean: Integrity and Faithlessness, shows the franchise is still around and kicking. The team at tri-Ace created a universe consisting of intergalactic space travel with underdeveloped planet exploration. When the first Star Ocean title released back in 1996 on the Super Famicom, it was hard to imagine its action combat system would go on to influence many titles in the genre’s future.